Such Incomplete, Much Unfinished
Procedurally generated Zelda-style dungeon FPS.
Major things to be added:
- final boss, leading to the mirror at the end
- built-in item tutorials (eg: get item X, then use it to get out of the room)
- more items
- more kinds of rooms (mostly puzzles :) )
- polish (props in rooms, replacing white box walls with actual models)