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Procedurally generated Zelda-style dungeon FPS.

Major things to be added:

- final boss, leading to the mirror at the end

- built-in item tutorials (eg: get item X, then use it to get out of the room)

- more items

- more kinds of rooms (mostly puzzles :) )

- polish (props in rooms, replacing white box walls with actual models)


v14_linux_universal.zip (50 MB)
v14_mac_universal.zip (49 MB)
v14_windows_x64.zip (40 MB)